Function Reference

_GUIImageList_DragLeave

指定されたウィンドウのロックをはずし、ドラッグ画像を非表示にし、ウィンドウの更新を許可します。

#Include <GuiImageList.au3>
_GUIImageList_DragLeave($hWnd)

 

パラメータ

$hWnd コントロールのハンドル

 

返し値

成功: True
失敗: False

 

注意

なし。

 

関連

_GUIImageList_EndDrag

 


#AutoIt3Wrapper_au3check_parameters=-q -d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w 7
Opt("MustDeclareVars", 1)

#include <GuiConstantsEx.au3>
#include <GuiListView.au3>
#include <GuiImageList.au3>
#include <Constants.au3>
#include <WindowsConstants.au3>

#region Globals *************************************************************************
Global $hDragImageList, $hListView, $bDragging = False, $LV_Height
Global $a_index[2] ; 開始位置、終了位置

Global Const $DebugIt = 1

#endregion Globals *************************************************************************

Opt("WinTitleMatchMode", 2)

_Main()

Func _Main()
    Local Const $image_width = 20
    Local Const $image_height = 20
    Local $himages, $main_GUI, $iIndex
   
    $main_GUI = GUICreate("GuiImageList", 225, 400)
   
    $hListView = _GUICtrlListView_Create($main_GUI, "Entry Name|Category", 5, 75, 220, 280, -1, BitOR($WS_EX_CLIENTEDGE, $WS_EX_STATICEDGE))
    $LV_Height = 280 - 75
    _GUICtrlListView_SetColumnWidth($hListView, 0, 100)
    _GUICtrlListView_SetColumnWidth($hListView, 1, 100)
    _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_GRIDLINES, $LVS_EX_FULLROWSELECT, $LVS_EX_CHECKBOXES))
    ;------------------------------------------------------
    ; サブアイテム画像を使用
    ;------------------------------------------------------
    _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVM_SETEXTENDEDLISTVIEWSTYLE, $LVS_EX_SUBITEMIMAGES))

    ;------------------------------------------------------
    ; イメージリストを作成
    ;------------------------------------------------------
    $himages = _GUIImageList_Create($image_width, $image_height, 5, 1)
    For $x = 1 To 21
        _GUIImageList_AddIcon($himages, @SystemDir & "\shell32.dll", $x)
    Next

    _GUICtrlListView_SetImageList($hListView, $himages, $LVSIL_SMALL)

    ;------------------------------------------------------
    ; イベント関数を登録
    ;------------------------------------------------------
    GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY")
    GUIRegisterMsg($WM_LBUTTONUP, "WM_LBUTTONUP")
    GUIRegisterMsg($WM_MOUSEMOVE, "WM_MOUSEMOVE")

    ;------------------------------------------------------
    ; 画像つきリストビューアイテムを追加
    ;------------------------------------------------------
    Local $y = 1
    For $x = 0 To 9
        $iIndex = _GUICtrlListView_AddItem($hListView, "Name " & $x + 1, $y) ; ハンドル、文字列、画像インデックス
        _GUICtrlListView_AddSubItem($hListView, $iIndex, "Category " & $x + 1, 1, $y + 1) ; ハンドル、インデックス、文字列、サブアイテム、画像インデックス
        $y += 2
    Next

    GUISetState()

    While 1

        Switch GUIGetMsg()

            ;-----------------------------------------------------------------------------------------
            ; 必要な場合、このケースにコードを追加作成
            Case $GUI_EVENT_CLOSE
                ExitLoop
                ;-----------------------------------------------------------------------------------------
                ; その他の処理は全てここ
            Case Else
                ;;;
        EndSwitch
    WEnd
    ;------------------------------------------------------
    ;------------------------------------------------------
    ;------------------------------------------------------
    _GUIImageList_Destroy($himages)
    ;------------------------------------------------------
    ;------------------------------------------------------
    ;------------------------------------------------------
    GUIDelete()
EndFunc   ;==>_Main

#region Item Function(s) **********************************************************************************************
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
Func _LVInsertItem($i_FromItem, $i_ToItem)
    Local $item_state, $i_newIndex
    Local $struct_LVITEM = DllStructCreate($tagLVITEM)
    Local $struct_String = DllStructCreate("char Buffer[4096]")
    Local $sBuffer_pointer = DllStructGetPtr($struct_String)
   
    ; アイテムを新しい位置に挿入
    DllStructSetData($struct_LVITEM, "Mask", BitOR($LVIF_STATE, $LVIF_IMAGE, $LVIF_INDENT, $LVIF_PARAM, $LVIF_TEXT))
    DllStructSetData($struct_LVITEM, "StateMask", $LVIS_STATEIMAGEMASK)
    DllStructSetData($struct_LVITEM, "Item", $i_FromItem)
    DllStructSetData($struct_LVITEM, "SubItem", 0)
    DllStructSetData($struct_LVITEM, "TextMax", 4096)
    DllStructSetData($struct_LVITEM, "Text", $sBuffer_pointer)
    _GUICtrlListView_GetItemEx($hListView, $struct_LVITEM)
    If @error Then Return SetError(-1, -1, -1)
    $item_state = DllStructGetData($struct_LVITEM, "State")
    DllStructSetData($struct_LVITEM, "Item", $i_ToItem)
    $i_newIndex = _GUICtrlListView_InsertItem($hListView, DllStructGetData($struct_String, "Buffer"), $i_ToItem, DllStructGetData($struct_LVITEM, "Image"))
    If @error Then Return SetError(-1, -1, -1)
   
    ; 以前の状態を復元
    If $DebugIt Then _DebugPrint("$i_newIndex = " & $i_newIndex)
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_STATE)
    DllStructSetData($struct_LVITEM, "Item", $i_newIndex)
    DllStructSetData($struct_LVITEM, "State", $item_state)
    DllStructSetData($struct_LVITEM, "StateMask", $LVIS_STATEIMAGEMASK)
    _GUICtrlListView_SetItemState($hListView, $i_newIndex, $item_state, $LVIS_STATEIMAGEMASK)
    If @error Then Return SetError(-1, -1, -1)
    Return $i_newIndex
EndFunc   ;==>_LVInsertItem
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
Func _LVCopyItem($i_FromItem, $i_ToItem, $i_SubItem = 0)
    Local $struct_LVITEM = DllStructCreate($tagLVITEM)
    Local $struct_String = DllStructCreate("char Buffer[4096]")
    Local $sBuffer_pointer = DllStructGetPtr($struct_String)
   
    ; アイテム情報から取得
    DllStructSetData($struct_LVITEM, "Mask", BitOR($LVIF_STATE, $LVIF_IMAGE, $LVIF_INDENT, $LVIF_PARAM, $LVIF_TEXT))
    DllStructSetData($struct_LVITEM, "StateMask", $LVIS_STATEIMAGEMASK)
    DllStructSetData($struct_LVITEM, "Item", $i_FromItem)
    DllStructSetData($struct_LVITEM, "SubItem", $i_SubItem)
    DllStructSetData($struct_LVITEM, "TextMax", 4096)
    DllStructSetData($struct_LVITEM, "Text", $sBuffer_pointer)
    _GUICtrlListView_GetItemEx($hListView, $struct_LVITEM)

    ; 設定
    DllStructSetData($struct_LVITEM, "Item", $i_ToItem)
    ; テキストを設定
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_TEXT)
    DllStructSetData($struct_LVITEM, "Text", $sBuffer_pointer)
    DllStructSetData($struct_LVITEM, "TextMax", 4096)
    _GUICtrlListView_SetItemEx($hListView, $struct_LVITEM)
    If @error Then Return SetError(@error, @error, @error)
    ; ステータスを設定
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_STATE)
    _GUICtrlListView_SetItemEx($hListView, $struct_LVITEM)
    ; 画像を設定
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_IMAGE)
    DllStructSetData($struct_LVITEM, "State", $LVIF_IMAGE)
    _GUICtrlListView_SetItemEx($hListView, $struct_LVITEM)
    ; 状態を設定
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_STATE)
    DllStructSetData($struct_LVITEM, "State", $LVIF_STATE)
    _GUICtrlListView_SetItemEx($hListView, $struct_LVITEM)
    ; インデントを設定
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_INDENT)
    DllStructSetData($struct_LVITEM, "State", $LVIF_INDENT)
    _GUICtrlListView_SetItemEx($hListView, $struct_LVITEM)
    ; パラメータを設定
    DllStructSetData($struct_LVITEM, "Mask", $LVIF_PARAM)
    DllStructSetData($struct_LVITEM, "State", $LVIF_PARAM)
    _GUICtrlListView_SetItemEx($hListView, $struct_LVITEM)
EndFunc   ;==>_LVCopyItem
#endregion Item Function(s) **********************************************************************************************

#region Event Function(s) **********************************************************************************************
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
; WM_MOUSEMOVEイベントハンドラ
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
Func WM_MOUSEMOVE($hWndGUI, $MsgID, $wParam, $lParam)
    #forceref $MsgID, $wParam
    ;------------------------------------------------------
    ; ここではドラッグされていないアイテムを処理
    ;------------------------------------------------------
    If $bDragging = False Then Return $GUI_RUNDEFMSG
   
    ;------------------------------------------------------
    ; 画像移動を更新
    ;------------------------------------------------------
    Local $lpos = ControlGetPos($hWndGUI, "", $hListView)
    Local $x = BitAND($lParam, 0xFFFF) - $lpos[0]
    Local $y = BitShift($lParam, 16) - $lpos[1]
    If $y > $LV_Height - 20 Then
        _GUICtrlListView_Scroll($hListView, 0, $y)
    ElseIf $y < 20 Then
        _GUICtrlListView_Scroll($hListView, 0, $y * - 1)
    EndIf
    _GUIImageList_DragMove($x, $y)
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_MOUSEMOVE
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
; WM_LBUTTONUPイベントハンドラ
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
Func WM_LBUTTONUP($hWndGUI, $MsgID, $wParam, $lParam)
    #forceref $MsgID, $wParam
    $bDragging = False
    Local $lpos = ControlGetPos($hWndGUI, "", $hListView)
    Local $x = BitAND($lParam, 0xFFFF) - $lpos[0]
    Local $y = BitShift($lParam, 16) - $lpos[1]
    If $DebugIt Then _DebugPrint("$x = " & $x)
    If $DebugIt Then _DebugPrint("$y = " & $y)
    ;------------------------------------------------------
    ; ドラッグ処理
    ;------------------------------------------------------
    ;------------------------------------------------------
    ;------------------------------------------------------
    ;------------------------------------------------------
    _GUIImageList_DragLeave($hListView)
    ;------------------------------------------------------
    ;------------------------------------------------------
    ;------------------------------------------------------
    _GUIImageList_EndDrag()
    _GUIImageList_Destroy($hDragImageList[0])
    _WinAPI_ReleaseCapture()
    ;------------------------------------------------------
    ; リストビューでドラッグが有効になっているか確認するためのヒットテストをおこなう
    ;------------------------------------------------------
    Local $struct_LVHITTESTINFO = DllStructCreate($tagLVHITTESTINFO)
   
    DllStructSetData($struct_LVHITTESTINFO, "X", $x)
    DllStructSetData($struct_LVHITTESTINFO, "Y", $y)
    $a_index[1] = _SendMessage($hListView, $LVM_HITTEST, 0, DllStructGetPtr($struct_LVHITTESTINFO), 0, "wparam", "ptr")
    Local $flags = DllStructGetData($struct_LVHITTESTINFO, "Flags")
    If $DebugIt Then _DebugPrint("$flags: " & $flags)
    ;------------------------------------------------------
;~  // リストビューの外?
    ;------------------------------------------------------
    If $a_index[1] == -1 Then Return $GUI_RUNDEFMSG
    ;------------------------------------------------------
;~  // アイテム内でない?
    ;------------------------------------------------------
    If BitAND($flags, $LVHT_ONITEMLABEL) == 0 And BitAND($flags, $LVHT_ONITEMSTATEICON) == 0 And BitAND($flags, $LVHT_ONITEMICON) = 0 Then Return $GUI_RUNDEFMSG
    ;------------------------------------------------------
    ; 挿入が少なくとも2アイテム上または下であることを確認。2重作成は不可
    ;------------------------------------------------------
    If $a_index[0] < $a_index[1] - 1 Or $a_index[0] > $a_index[1] + 1 Then
        If $DebugIt Then _DebugPrint("To = " & $a_index[1])
        Local $i_newIndex = _LVInsertItem($a_index[0], $a_index[1])
        If @error Then Return SetError(-1, -1, $GUI_RUNDEFMSG)
        Local $From_index = $a_index[0]
        If $a_index[0] > $a_index[1] Then $From_index = $a_index[0] + 1
        ;------------------------------------------------------
        ; アイテム、サブアイテム画像、テキスト、状態をコピー
        ;------------------------------------------------------
        For $x = 1 To _GUICtrlListView_GetColumnCount($hListView) - 1
            _LVCopyItem($From_index, $i_newIndex, $x)
            If @error Then Return SetError(-1, -1, $GUI_RUNDEFMSG)
        Next
        ;------------------------------------------------------
        ; 削除
        ;------------------------------------------------------
        _GUICtrlListView_DeleteItem($hListView, $From_index)
    EndIf
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_LBUTTONUP
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
; WM_NOTIFYイベントハンドラ
;------------------------------------------------------
;------------------------------------------------------
;------------------------------------------------------
Func WM_NOTIFY($hWndGUI, $MsgID, $wParam, $lParam)
    #forceref $hWndGUI, $MsgID, $wParam
    Local $tNMHDR, $code, $x, $y, $tNMLISTVIEW, $hwndFrom, $tDraw, $dwDrawStage, $dwItemSpec
    $tNMHDR = DllStructCreate($tagNMHDR, $lParam) ;NMHDR (hwndFrom, idFrom, code)
    If @error Then Return
    $code = DllStructGetData($tNMHDR, "Code")
    $hwndFrom = DllStructGetData($tNMHDR, "hWndFrom")
    Switch $hwndFrom
        Case $hListView
            Switch $code
                Case $LVN_BEGINDRAG
                    If $DebugIt Then _DebugPrint("$LVN_BEGINDRAG")
                    $x = BitAND($lParam, 0xFFFF)
                    $y = BitShift($lParam, 16)
                    $tNMLISTVIEW = DllStructCreate($tagNMLISTVIEW, $lParam)
                    $a_index[0] = DllStructGetData($tNMLISTVIEW, "Item")
                    $hDragImageList = _GUICtrlListView_CreateDragImage($hListView, $a_index[0])
                    If @error Then Return SetError(-1, -1, $GUI_RUNDEFMSG)
                    _GUIImageList_BeginDrag($hDragImageList[0], 0, 0, 0)
                    If @error Then Return SetError(-1, -1, $GUI_RUNDEFMSG)
                    If $DebugIt Then _DebugPrint("From = " & $a_index[0])
                    _GUIImageList_DragEnter($hListView, $x, $y)
                    _WinAPI_SetCapture($hWndGUI)
                    $bDragging = True
                Case $NM_CUSTOMDRAW
                    If $DebugIt Then _DebugPrint("$NM_CUSTOMDRAW")
                    $tDraw = DllStructCreate($tagNMLVCUSTOMDRAW, $lParam)
                    $dwDrawStage = DllStructGetData($tDraw, "dwDrawStage")
                    $dwItemSpec = DllStructGetData($tDraw, "dwItemSpec")
                    Switch $dwDrawStage
                        Case $CDDS_PREPAINT
                            If $DebugIt Then _DebugPrint("$CDDS_PREPAINT")
                            Return $CDRF_NOTIFYITEMDRAW
                        Case $CDDS_ITEMPREPAINT
                            If $DebugIt Then _DebugPrint("$CDDS_ITEMPREPAINT")
                            If BitAND($dwItemSpec, 1) = 1 Then
                                DllStructSetData($tDraw, "clrTextBk", $CLR_AQUA)
                            Else
                                DllStructSetData($tDraw, "clrTextBk", $CLR_WHITE)
                            EndIf
                            Return $CDRF_NEWFONT
                    EndSwitch
            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_NOTIFY
#endregion Event Function(s) **********************************************************************************************

Func _DebugPrint($s_text)
    $s_text = StringReplace($s_text, @LF, @LF & "-->")
    ConsoleWrite("!===========================================================" & @LF & _
            "+===========================================================" & @LF & _
            "-->" & $s_text & @LF & _
            "+===========================================================" & @LF)
EndFunc   ;==>_DebugPrint